Alex(andria) van eekelen
Alex(andria)
interactive Narrative designer
My name is Alex(andria),
a Utrecht-based game and interactive narrative designer with her roots in D&D homebrew
As a recent graduate with a BSc in Creative Media and Game Technologies, I'm currently applying for a master's.
My interest lies in providing insight through interaction, whether it be interactive stories or experiences.
For 20 weeks I have worked as an intern game/narrative designer at FourceLabs, contributing to the game Unexplored 2.
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I hope my work catches your fancy, and feel free to shoot me a message about whatever!
The Anders Cyclopaedia
(Graduation Project)
Lexicology and Exploration
An experiment of merging digital and pen & paper gameplay. Explore a parallel world and record its denizens to your Cyclopaedia.
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Genre: Third-Person, Exploration, Puzzle
Engine: Unity
Duration: 20 weeks
Itch.io link: The Anders Cyclopaedia
Companion Paper: No Stupid Questions
Contributions
Visual Design
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Modelling and texturing a 3D player model.
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Modelling and texturing 4 Andersian creatures.
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Modelling and texturing various environmental assets.
Level Design
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Designing 3 explorable areas.
Animation
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Rigging and animating each creature.
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Rigging and making a few custom animations for the player character.
Game Design
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Establishing the core premise of the game.
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Designing 5 main areas, each with their own puzzles and level elements.
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Designing the Cyclopaedia aspect of the game.
Narrative Design
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Writing all of the game's dialogue.
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Implementing narrative "pipe" scenes between explorable areas.
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Writing the Cyclopaedia, with the addition of narrative tidbits to be used in puzzles.
Audio Design
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Production and implementation of various sound effects.
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Production of 1 musical track.